Wednesday, April 3, 2013

LEA FULL SIM ART SEARIES (APR):Krystali Rabeni's 'Virtually Real'




Krystali Rabeni takes charge at LEA 6 for the April round of the LEA FULL SIM ART Series 'Virtually Real'. A full list of the Series 3 offerings can be found on the blog: LEA FULL SIM ART SERIES (click here for full year schedule).

GRAND OPENING: 3rd April 2013, 3PM SLT (11pm GMT)
LOCATION: HERE AT LEA 6


In Krystali's Words:

The most exciting experience of virtual reality is not so much the one that totally alters the viewer's perspective on the real as the one that is able to expand, augment and enlarge the real. In other words, it is in its relationship with the real, rather than in its attempts to substitute itself for the real, that the most original use of virtual reality is found therefore creating the 'Virtually Real'

Tuesday, March 19, 2013

MachinimUWA VI: Reflections of Childhood, Carol Rainbow



'Reflections of Childhood' by Carol Rainbow (Carolrb Roux) is the latest entry to the challenge, as UWA reflects across 100 years of existence. 

This machinima is now part of the L$1.1 Million, MachinimUWA VI: REFLECTIONS , the 6th UWA Short Animated Film Challenge. The theme for MachinimUWA VI is a tribute to the Centenary of the University of Western Australia. Entries for MachinimUWA VI: REFLECTIONS may consist of  any storyline that fits the theme of 'REFLECTIONS.' At least ONE of the 3 'Spaces of Reflection' on UWA's SL SIMS (the Sunken Gardens, the Somerville Auditorium or the Reflection Pond) must form an integral part of the story.

Special prizes are also offered for machinima that best portray one or a few of the artworks entered in UWA Centenary 3D Art Challenge: REFLECTIONS (150 prim limit - see link for details),  also in progress at this time.

ALSO, calling for entries to  REFLECTIONS: The UWA Centenary 3D Art Challenge (150 prim limit, Theme is 'Reflections'). Closing date for art if 30th May 2013


18 artworks entered and now on display so far! Do visit the UWA Challenge Gallery to view them. CLICK HERE TO TELEPORT TO GALLERY!

Ama Avro    The Thinker, Strasbourg    France
Betty Tureaud    Reflexion on a human mind, Copenhagen     Denmark
Claude Belgar    Reflection of reflection,  Margny-lès-Compiègne    France
Dusty Canning    Reflections of a Star, Perth    Australia
GeeJAnn Blackadder    Thinking about the World, Iowa    USA
Glyph Graves    I Thought I Hated Him, Sydney Australia

Judyblue Stand    Reflections on the Past, El Paso, Texas    USA
Krystali Rabeni    Silent Reflections, UK
Luna Enigma    Reflections of a Diva, Illinois    USA
Rosie Dimanovic    Horizon, France
Shenn Coleman    Neuron Sphere, Avignon    France
snoop acoustic    Reflexion, France
soror Nishi    Strange oaks from simple acorns grow, England
Sunday Serenity    Reflections of Life, Melbourne    Australia
Surfaqua Oh    Avatars-reflection, Luzern    Switzerland
Talia Sunsong.    Emerging from the Chrysali, Berkeley, California    USA
Thor Effingham    Better Days Ahead. Ohio    USA
Thoth Jantzen    Reflections on Love (in the Digital Cage), Boston    USA

Monday, March 18, 2013

Lenoirre's Review of Fuschia Nightfire's Fantasy Fairyland


Hi UWA artists and supporters!

Welcome to the start of the 3rd series of the LEA Full Sim Series!!!!! Besides being a great opportunity for artists to explore their creativity and use lots and lots of prims, it's a chance for me to explore and write about it! I truly enjoy it! Thank you to all who make it possible.

This month is a land created by Fuschia Nightfire. This is her Fantasy Fairy Land. Guess what? It's already open.

Unlike other months, there is no opening date. As the month progresses, the land will develop and change, like an interactive landscape. Not only that, she is using alpha textures and SL water to see how it affects an alpha avatar.

Written on the LM for the sim:

A work in progress.

An environment to house my invisible outlined fairy avatars, a free version of which is available at the landing point, notice the different effects you see on the avatar as you walk around.

Please take a copy of her Invisible Outlined fairy avatar. Included in the folder is a note where she explains her fascination with a glitch with alpha transparencies in SL.

This glitch has always fascinated me and I have always wanted to put it to a more productive use. These avatars are created using invisi prims with a second prim surrounding it that is inside out and with 1% transparency added, allowing the invisi prims to block the outer surface from the inside, creating the illusion of an outline around the avatar. Whichever angle the avatar was viewed from it always appeared as an outline. 


Enjoy your free avatar and the environment I have created for it at LEA6, notice the different effects you see on the avatar as you walk around and watch how it blocks out the alpha textures, transparencies, water and particles around it and shows the solid land and prims beneath, giving the avatar a more 'solid' feel.

Fuschia

She has more colors available at her marketplace page.

Me wearing the Invisible Outlined Fairy Avatar at landing point


Above, I am wearing Fuschia's female Invisible Outlined Fairy Avatar. It feels a bit funny to be able to see words through my avatar's body and to be blank.


I have been a friend of Fuschia's since 2010 and her creations always amaze me.


By now you know that I interview  the artists. I had a wonderful conversation with Fuschia.

Why do you like fuschia/pink? What does the color symbolize to you?

When I first joined SL, fuschia was the hair dye colour I was using at the time. If I had realised that I would be here 5 years on, I may have put a bit more thought into my name! But it has become a theme for my SL avatar; in RL it's quite a statement to walk around with pink hair, but on SL it hardly gets noticed so you have to make a much stronger statement. I have made my avatar a pink work of art and it just felt right to take that theme into the LEA sim to make it mine.


Fascinating tentacles in one of the paths. Will they grab at people as they walk past? Why are they there?

Although I had decided to do a sort of fairyland theme, I wanted a darker side to it, so I have the tentacles, there are creeping spiders in the forest and cat's eyes in the trees that open and watch you as you walk past. I am also hoping to have a dragon somewhere too.


Why are fairies in those TV monitors?

Having a whole sim has been an opportunity for me to experiment with many ideas that I haven't had a chance to play with until now, and one of those is streaming media onto prims, which is totally amazing! So the TV's are there just because I wanted to make use of this idea and the video streamed there included the fairies avatars that I am giving out as freebies at the sim so it seemed the most appropriate one to put there.


A unicorn symbolizes purity and rarity? What is the unicorn doing on the ledge?

Because I only had this sim for one month I and was given very short notice of having it, i did not have much time to make new work for the installation, so much that is shown here is work that I have dug out of my inventory from previous shows. The unicorn, however is a new piece of work and I wanted to make him a bit more of a focal point because of that, hence putting him on the floating island.

Is this a sort of dark fairyland? There's this aura of mystery and seclusion here. The windlight is sort of dark and the paths have bushes dense enough to fall in or hide in.

I have tried to make the setting so that the invisi prims on the fairy avatar will change the textures as you walk through, so many of the dark textures have lighter ones under them, making the fairy look light as it stands against these. Yes the theme is a little on the dark side as many fairytales seem to be.


****

Thanks so much, Fuschia! It is a spellbinding, enigmatic world that Fuschia has created this month. Please, come see it each week! It will be changing. In the end, Fuschia will film a machinima of avatars wearing her avatar suits. A nice way to send off and remember the work!

Also, I hope you got to see the excellent sim builds at Fashion For Life 2013! It was a huge success! Sims were designed by Bryn Oh, nexuno Thespian, Rebeca Bashley, Kaya Angel, Patch Thibaud, KarlinJames Zepp, and Thoth Jantzen! Some of my pics are here.

Have fun and enjoy the art!

~Victoria Lenoirre





Thursday, March 14, 2013

MachinimUWA VI: Reflections - Carol Rainbow & Ed Vespucciano Get the Ball Rolling


REFLECTIONS by CAROL RAINBOW


LE SACRE DU PRINTEMPS by ED VESPUCCIANO


'Reflections' by Carol Rainbow (Carolrb Roux) and 'le sacre du printemps', by Ed Vespucciano are the first entries to the latest challenge, as UWA reflects across 100 years of existence.

These machinima are now part of the L$1.1 Million, MachinimUWA VI: REFLECTIONS ,, the 6th UWA Short Animated Film Challenge. The theme for MachinimUWA VI is a tribute to the Centenary of the University of Western Australia. Entries for MachinimUWA VI: REFLECTIONS may consist of  any storyline that fits the theme of 'REFLECTIONS.' At least ONE of the 3 'Spaces of Reflection' on UWA's SL SIMS (the Sunken Gardens, the Somerville Auditorium or the Reflection Pond) must form an integral part of the story.

Special prizes are also offered for machinima that best portray one or a few of the artworks entered in UWA Centenary 3D Art Challenge: REFLECTIONS (150 prim limit - see link for details),  also in progress at this time. Entries in the art challenge close 30th May 2013.

Saturday, March 9, 2013

LEA FULL SIM ART SEARIES (MAR): Fuschia's Fantasy Fairyland


Fuschia Nightfire kicks off the 3rd Series of the LEA FULL SIM ART Series at LEA 6 with 'Fuschia's Fantasy Fairyland'. A full list of the Series 3 offerings can be found on the blog: LEA FULL SIM ART SERIES (here for full year schedule).

GRAND OPENING: It's Already Open. Fuschia Wants to Share the Building Process
LOCATION: HERE AT LEA 6


In Fuschia's Words:

In my recent installation 'Winter Outlined' at Gallery Graine Sculpture Garden I was playing with the effects of invisi-prims against alpha textures and transparencies.

http://www.youtube.com/watch?v=twMSv0PPegM

I made some avatars that were completely made up of the invisi prims, with an outer layer that had 1% transparency on it, allowing the invisi prims to block them out from inside, creating the illusion of an outline around the avatar. Whichever angle the avatar was viewed from it always appeared as an outline. I then found that when I put this avatar infront of alpha textures the invisi prims would work to block out the texture behind it, giving the avatar a more 'solid' appearance.

I developed more versions of these avatars and as they had an ethereal feel to them, I added wings and made them into fairies.

I am using the sim at LEA 6 to develop an environment to house these avatars, using lots of alpha textures and transparencies, and also the SL water which has the same effect.

I have a free sample of this avatar, in both male and female form for people to collect when they land in the sim.

http://maps.secondlife.com/secondlife/LEA6/209/83/22

In the last week of my installation I intend to populate the sim with people wearing the avatar and make a machinima there.

Friday, March 1, 2013

REFLECTIONS - MachinimUWA VI launches with L$1.1Mil in Prizes



We are happy to announce the 6th Machinima Challenge put forth by the University of Western Australia (UWA). The theme is 'Reflections'. Sponsored by the Parramatta City Council, MetaHarpers (Arrehn Oberlander), AviewTV, Freemason Magic & UWA the prize pool sits at L$1,100,000 (approx USD 4,500). We hope you are inspired by this to create many wondrous works as you have been through the years! (Please note the major rule & special prize guidelines as well as the Audience Participation Prizes for watching the machinima)

WHAT: MachinimUWA VI : Reflections 

WHEN: Entries Close at Midnight SLT 30th June 2013.  Winner will be announced in August 2013

THEME:
The theme is 'REFLECTIONS'. Reflections in a pool of water... Reflections of light... Reflecting on the grandeur of the universe... Reflections of art.... An Inner Reflection.....Reflecting on opportuinities lost, or siezed... How 'Reflections' is interpreted is exactly like how beauty is interpreted.... in the eyes of the beholder... or in this case, the eyes and lens of the machinimatographer.

WHY THIS THEME?
This theme was chosen  in conjunction with the 2013 UWA Centenary, as she reflects on 100 years of existence and ponders the question of what the next 100 years will bring.

MAJOR RULE:
You machinima can be about any type of 'Reflections' you may wish to portray. There is only one  requirement to make this a valid entry. At least one of the 3 major spaces of Reflection at UWA needs to be included in your storyline (The Reflection Pond, The Sunken Gardens, The Somerville Auditorium - LM's provided below). You may choose to film in any other area of the campus if you so wish or you could include all 3 locations, but the rule is you need to select at least ONE. You may use props at the location, or maybe want to change the footage later during the post process, this is up to you... as long as one of the 3 spaces you choose to be part of your Machinima can be recognized and form part of your storyline.

PRIZES:
There is a prize pool of L$1 Million, with a L$200,000 top prize, and 12 prizes in all. There will be a top 10, as well as 2 special prizes.  All winners will also receive a special RL UWA package.  The UWA Centenary Prize of L$50,000 will also be awarded to the Machinima that best captures the essence of 100 years of reflections on education. The UWA Art of the Artists Prize of L$50,000 will be awarded to the Machinima that best incorporates one or a number of the artworks that have been submitted to the UWA Centenary 3D Art Challenge.  Info on Art Challenge here: http://www.uwainsl.blogspot.com.au/2013/02/reflections-uwa-centenary-3d-art.html

There are also audience participation awards totalling L$45,000 for just watching the machinima and submitting a top 10 list

The Reflection Pond Next to Winthrop Clock Tower
http://slurl.com/secondlife/University%20of%20WA/120/231/24

The UWA Sunken Gardens
http://slurl.com/secondlife/University%20of%20WA/36/228/24

The UWA Somerville Auditorium with its Norfolk Bay Pine Trees
http://slurl.com/secondlife/University%20of%20WA/238/180/26

The UWA Centenary 3D Art Challenge Gallery (curated by FreeWee Ling)
http://slurl.com/secondlife/UWA/64/131/249

LENGTH:
4 mins 30 seconds is the strongly recommended maximum length, but this is not a hard rule. The UWA Special Prize however can only go to a machinima that fits within the recommended length.

METHOD OF ENTRY:
Load the Machinima anywhere, preferably youtube or vimeo, provide link to Jayjay Zifanwe & LaPiscean Liberty

We look forward to seeing what you find as you begin your REFLECTIONS.

OTHER MATTERS
*All work must be free of copyright issues. If requested, you must provide detailed information regarding the source, creator and background information of your work. If you utilize any 3rd party materials, such as music, you must have obtained permission from the creator.
* Please acknowledge the works you feature, the lands you film and any music or content that you use
* Multiple unique entries are encouraged (do try to stick to the suggested time limit)
* If you need to rezz (blue screen etc), contact Jayjay Zifanwe or FreeWee Ling
* If you have questions or want to discuss anything, please contact Jayjay Zifanwe
*All entries remain the property of the creator, however once entered, you agree to provide UWA & AviewTV  to non-exclusive, unrestricted, use in perpetuity in the known universe for educational and promotional purposes.

JUDGING PANEL
Professor Ted Snell (RL) - Director, Cultural Precinct, The University of Western Australia
Jon Stubbs (RL) - Director of Student Services, UWA
Dr Sally Quin - Curator, Lawrence Wilson Art Gallery, UWA Museums, UWA
Lyn DiCiero -  Editor, WA Artist's Chronicle
Madeleine King - Director  UWA Centenary Celebrations
Virginia Rowland (RL) - Senior Policy Officer, Centenary Planning, UWA
Merle Hearns (RL) / Briarmelle Quintessa (SL) - Senior Lecturer, Foundation Studies Department, Manukau Institute of Technology, Auckland, New Zealand
C.Steele (RL) / Rasaec (SL) - Lecturer, York University, Toronto, Canada
Debora Kaz - Director of Kaz Filmes e Produções / Producer of I Festival Machinima Art Connections Brasil
FreeWee Ling (SL) - Curator, UWA 3D Open Art Challenge
LaPiscean Liberty (SL) - CEO AviewTV and UWA Virtual World Technical Media Advisor
Apmel Goosson - Scandinavian Author/Publisher
Dr. Phylis Johnson (RL) - Media Professor, Southern Illinois University, Author - Machinima: Aesthetics and Practice (a.k.a, Sonicity Fitzroy, SL Virtual Journalist)
Mal Burns (SL), Metaverse News Aggregator and Broadcaster
Chestnut Rau (SL) - Journalist
Quan Lavender - Journalist & Blogger
Tom Papas - 48 Hour Festival, Australia
Honour McMillan - Blogger
Taralyn Gravois - CEO of VE Concepts
Dousa Dragonash (SL) - COO Metaverse Television
Sasun Steinbeck  -  Creator of the Art Galleries of SL list
Persia Bravin (SL) - Journalist, SL Media Producer and TV host
Jay  Jay Jegathesan (RL) / Jayjay Zifanwe (SL) - Manager School of Physics/ Lead of UWA Virtual Worlds

FULL PRIZE LIST (L$1,100,000 in total)
1st Prize: L$200,000
2nd Prize: L$150,000
3rd Prize: L$125,000
4th Prize: L$100,000
5th Prize: L$80,000
6th - 10th Prize: :@$40,000
UWA Centenary  Prize: L$50,000 (awarded by UWA members of the committee)
UWA Art of the Artists Prize: L$50,000
Additional L$100,000 to be further distributed among the existing prizes

Machinima Audience Participation Prizes:
1st Prize: L$15,000
2nd Prize: L$10,000
3rd Prize:  L$8,000
4th Prize: L$7,000
5th Prize: L$5,000
(prizes given to audience members whose top 10 lists most closely align to the final juried top 10)

* Special thanks to Eliza Wierwight for all her support
* Special thanks also to the creator of some of the spaces at UWA. These include Chuckmatrix Clip, quadrapop Lane, Nyx Breen, Bradley Dorchester (Bradley Curnow, RL). Dragonmage Bogan (Dr Chris Thorne, RL), Sharni Azalee & Minny Werefox (Minh Tran, RL).
* Special thanks also to our sponsors The Parramatta City Council, Aview TV (LaPiscean Liberty), MetaHarpers (Arhenn Oberlander),  Freemnason Magic and a very generous anonymous donor.

Wednesday, February 27, 2013

LEA FULL SIM ART SERIES SINCE INCEPTION

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Photo Credit: Rebeca Bashly


The LEA FULL SIM ART SERIES, came to life in October 2011 following the end of the UWA FULL SIM ART SERIES. For this series, each artist/group of artists will have a full 15,000 prim SIM for 1 month from the 1st day of the month, till the last day of the month. Events will launch when the artists say it is ready!

2014-2015 LEA FULL SIM ART SERIES LINEUP
MAY 2014: Igor Ballyhoo, 'Cyber Orthodox'
JUNE 2014: Krystali Rabeni, 'A Maze in Grace'
JULY 2014: Miso Susanowa's, 'State of Mind II'
AUG 2014: Lagu Indigo & Stardove Spirit 'Spirit Within'
SEPT-OCT 2014: Eliza Cabassoun, 'Soul of Heart'

NOV-DEC 2014: 2Lei Resident & Lorys Lane, '2Lei No Violence'
JAN 2015: Vilvi Rae, 'Lives of the Monster Dogs'
 FEB 2015: Giovanna Cerise, 'The Mirror'

2013-2014 LEA FULL SIM ART SERIES LINEUP
MARCH 2013: Fuschia Nightfire, 'Fuschia's Fantasy Fairyland'
APRIL 2013: Krystali Rabeni, 'Virtually Real'
MAY 2013: Katy Isodo, 'Mentality'
JUNE 2013: Kalanglarik 'Tomorrow'
JULY2013: Nino Vichan, 'Musical Tonalities & Colour'
AUG 2013: SerenVide, 'Hope Springs'
SEPT 2013: Secret Rage, 'Connected by Commonalities'
OCT 2013: Rebeca Bashly, 'Key'
NOV 2013: Lilia Artis & Moeuhane Sandalwood 'The Machine'
DEC 2013: Giovanna Cerise 'Fisicofollia'
JAN 2014: Gem Priez 'Fractal Cathedral' 
FEB 2014: Sea Mizin 'California Giant Redwood Forest'
MARCH 2014: Mary Wickentower, 'CINEMA! Take II'
APRIL 2014: Jedda Zenovka 'Between the Worlds'


PREVIOUS MONTHS
JAN 2012: Artistide Despres, 'Where I found my Ivory Tower Surrounded by a Huxleyan World, Which Turned out to be an Orwellian World'
FEB 2012: Romy Nayar & Ux Hax, 'An Interactive History of Life'
MAR 2012: Kicca Igaly and Nessuno Myoo, 'The Labyrinth of Absurdity'
APR 2012: Athena Bedrosian, 'Mulligatawny Light -- A Journey'
MAY 2012: Fae Varriale, 'Mirror Worlds'
JUNE 2012: David Denton (DB Bailey: SL), 'In A Tizzy'
JULY 2012: Lolito Larkham, 'Walter's Dream'
AUG 2012: Cajska Carlsson 'Whispers in Code'
SEPT 2012: Mary Wickentower, 'Cinema!'
OCT 2012: Solkide Auer, 'Architectonic Build'
NOV 2012: London Junkers, 'Project Guernica'
DEC 2012: Rebeca Bashly, 'Solar System'
JAN 2013: Barry Richez, 'Dreams in Space'
FEB 2013: Nexuno Thespian ''Dr Moreau: Seaworld'
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Tuesday, February 19, 2013

REFLECTIONS: The UWA Centenary 3D Art Challenge - L$600,000 Prize Pool


And thus is launched the 4th of the UWA Grand Art Challenges with a L$600,000 prize pool. A quick summary. One artwork per artist. 150 prims max to the theme REFLECTIONS. Submit entries here at the UWA main gallery. The earlier the work is submitted, the greater the chance for the artwork to feature in one of the Machinima for MachinimUWA VI, which will launch on the 1st of March with the same theme. Entries will go on display immediately! The sooner the works are in, the longer they are on display.

OVERVIEW
This is a single round only lasting 4 months, 1st Feb 2013 - 30th May 2013. The biggest difference between this and previous major art challenges is that unlike the first 3, this one has a theme.

The theme is "REFLECTIONS"
This art  challenge in OPEN TO EVERYONE. The theme is REFLECTIONS with a 150 prim limit per artwork, and limited to ONE ENTRY PER ARTIST.

WHY THE THEME REFLECTIONS?
The UWA Centenary 3D Art Challenge  is run in tribute to the 2013 Centenary of the University of Western Australia, as UWA reflects on its 100 years of existence and ponders the question of what the next 100 years will bring. The 2012 Art Challenge was also run in tribute to the Centenary. 2012 is 100 years since the first staff were hired at UWA and 2013 is 100 years since the first students started studying at UWA.

In recognition of this milestone a Special Centenary Prize of L$50,000 will be awarded to the artwork that best reflects the spirit of the UWA Centenary, as determined by the UWA members of the judging panel.

This Challenge is sponsored by OPEN THIS END, with thanks to Christina García-Lasuén (RL) / Aino Baar (SL), PEACE IS A CHOICE Gallery, with thanks to TheDove Rhode,  Virtlantis, with thanks to Kip Yellowjacket, Best of Second Life (BOSL) Group with thanks to Frolic Mills, Secret Rage, The Guided Tour Company, with thanks to JonyBlade Codesmith, Japanese Arts Journalist, Temi Sirbu and  UWA, with special thanks to Professor Ted Snell, Director of the Cultural Precinct & Jon Stubbs, Director of Student Services.

All pieces entered across the year may be filmed for various Machinima, and are likely to be filmed as part of MachinimUWA VI (launching 1st March 2013), which will also carry a theme of REFLECTIONS

SPECIAL PARTNERSHIP WITH OPEN THIS END GROUP
There is an even stronger partnership this time with OPEN THIS END (OTE), led by Cristina García-Lasuén (RL) / Aino Baar (SL). A number of entries will be selected by a panel commissioned by OTE to be on display in a Physical (RL) Museum in Europe (more details to come later). This panel will operate independently of the main challenge panel.

ESSENTIALS:
* Artwork entered should be able to be interpreted by the casual viewer as being representative of the Theme. Where the link to the theme is difficult to ascertain, this should be referenced in a NC accompanying the work.
* There is a 150 prim limit. (Up to 200 land impact PE for mesh, but actual prims must remain under 150.)
* 1 entry only per artist
* DEADLINE: 30th May2013

TO ENTER:
Place the artwork in the art entry receiver at the UWA Art Challenge platform (no perms required, but copy is appreciated if possible) . If you have problems with the receiver give artwork to Jayjay Zane or Jayjay Zifanwe along with Artist NC:
Receiver is located HERE

UWA CENTENARY 3D ART CHALLENGE PRIZES (L$590,000 PRIZE POOL):
1st Prize L$100,000
2nd Prize L$75,000
3rd Prize L$55,000
4th Prize L$45,000
5th Prize L$40,000
6th - 10th Prize L$25,000
UWA Centenary Special Prize L$50,000
UWA Centenary Honourable Mention Prize L$30,000
CURATORS PRIZE L$30,000
OTHER SPECIAL AWARDS L$30,000
* All winners will also receive a guided tour system of winner's choice (priced at $L2199) by 'THE GUIDED TOUR COMPANY, led by JonyBlade Codesmith

AUDIENCE PARTICIPATION PRIZES
(Awarded to viewers/ visitors whose top 10 lists most closesly aligns to the actual juried top 10)
1st Prize L$ 7,000
2nd Prize L$ 5,000
3rd Prize L$ 4,000
4th Prize L$ 2,500
5th Prize L$1,500

To submit entries for REFLECTIONS: The UWA Centenary 3D Art Challenge, visit the UWA 3D gallery platform, and drop your entry in the receiver. You do this by selecting the entry in your inventory (left mouse button) and then press CTRL + drag the entry while holding down that key to the prim of the receiver. When the cursor is over the poster (red outlines should appear around the receiver box), release your left  mouse button and the item is received. Do this for BOTH your entry and your Artist Notecard.

If you have difficulties doing this, give the entry to Jayjay Zane or Jayjay Zifanwe.

Contest Entry Rules:
1) Any artwork/ object can be submitted. They can be inanimate or have animation. They may contain scripts if you so choose - maximum script time of 0.5ms, and anything that runs at over 0.05ms is to have an on/off on touch with time out of 10 minutes max (if you are unsure of your piece's script load please contact one of the Challenge hosts to have it evaluated). 150 prim maximum (or 200 land impact PE for mesh). A 1% tolerance is given to these limits
2) Note that by submitting an entry, you are giving permission to the University of Western Australia to place the objects anywhere on UWA owned land, and to have information and images of the entries placed on UWA websites and on websites promoting the UWA SIMS or events held on the UWA SIMS or to be filmed for Machinima purposes.
5) A valid entry, is any object dropped onto the contest entry receiver that fits the theme. Select your item from inventory while holding down the CTRL key, and drop it onto the contest entry billboard prim (release the left mouse button when your entry is in position to be dropped in).
6) Alternate method of entry is to drop the object into the inventory of Jayjay Zane, who is executive officer for the UWA Art Challenges, or Jayjay Zifanwe.
7) All entrants should join the group 'UWA 3D ART AND DESIGN CHALLENGE’ Group
8) To join, copy and paste the following into local chat, then click  as appropriate to join the group: secondlife:///app/group/cad9c421-8b96-f9c1-fb40-dade48c43fe4/about
9) All work must be original.  Renderings of works by others, in part or in whole, whether or not they are under copyright, should be acknowleded and permissions secured when appropriate.

Judging Panel for the UWA Centenary 3D Art Challenge:
Professor Ted Snell  - Director, Cultural Precinct, The University of Western Australia
Dr Sally Quin - Curator, Lawrence Wilson Art Gallery, UWA Museums, UWA
Virginia Rowland - Senior Policy Officer, Centenary Planning, UWA
Lyn DiCiero -  Editor, WA Artist's Chronicle
Madeleine King - Director  UWA Centenary Celebrations
Merle Hearns (RL) / Briarmelle Quintessa (SL) - Senior Lecturer, Foundation Studies Department, Manukau Institute of Technology, Auckland, New Zealand
FreeWee Ling - Curator, UWA 3D Open Art Challenge
Quan Lavender - Journalist & Blogger
Kip Yellowjacket - Co-Creator of VIRTLANTIS
Sasun Steinbeck  -  Creator of the Art Galleries of SL list
Len Zuks - Award Winning West Australian Sculpturist
Debora Kaz - Director of Kaz Filmes e Produções / Producer of I Festival Machinima Art Connections Brasil
Chestnut Rau - Journalist
Taralyn Gravois - CEO of VE Concepts
Apollo Manga  - examiner.com Writer & Novelist
Frolic Mills - BOSL CEO
Dr Carmen Fies - Second Life Lead: University of Texas San Antonio
Lyn Hay (RL) / LenaLotus Latte (SL) - Lecturer, School of information Studies, Charles Sturt University, Wagga Wagga, NSW
Thinkerer Melville (SL) / Selby Evans (RL) - Blogger on Virtual Worlds
Apmel Goosson - Journalist, Blogger, Author & Publisher
Dr. Phylis Johnson - Media Professor, Southern Illinois University, Author - Machinima: Aesthetics and Practice (a.k.a, Sonicity Fitzroy, SL Virtual Journalist)
Mal Burns - Metaverse News Aggregator and Broadcaster
Dousa Dragonash - COO Metaverse Television
TheDoveRhode - Owner of PEACE IS A CHOICE GALLERY
Jay  Jay Jegathesan (RL) / Jayjay Zifanwe (SL) - Manager School of Physics/ Lead of UWA Virtual Worlds


Curator for REFLECTIONS: The UWA Centenary 3D Art Challenge is FreeWee Ling
Host for REFLECTIONS: The UWA Centenary 3D Art Challenge  is Jayjay Zifanwe


Saturday, February 16, 2013

Victoria Lenoirre's Review of Nexuno Thespian's Sea World at LEA6

Hey everyone! I hope you all are enjoying the New Year! It is now February!This month at LEA6, we have a marvellous, colorful world for you created by the creative nexuno Thespian. His work is so fascinating and I am proud to call him my friend. http://maps.secondlife.com/secondlife/LEA6/113/111/23 The work is entitled Dr Moreau's Sea World. It is based on the book by HG Wells called the Island of Dr Moreau, a science fiction novel written in 1896.

Landing point


In the novel, a young man is shipwrecked and rescued by a passing boat that leaves him at Dr Moreau's island. Dr Moreau tries to turns animals into humans. He has been living on the island for 11 years. The novel touches on subjects like cruelty, pain, moral responsibility, and human identity.

The music here is eerie and mesmerizing. When you land here, you will see a painting of fish, a treasure box, and a sign you can click for info about this aquatic world. Click the treasure box and answer a simple question to receive a gift created by Nexuno.

If you walk straight ahead until you're under an arch with a bolt of lightning in the middle, you should see two signs that indicate 2 islands that you can teleport to. This is the central temple. The four islands to choose from are Shellmonsters Isle, Squidmonsters Isle,  Crabmonsters Isle, and Octopusmonsters Isle.

Central Temple


The island I went to first was Shellmonsters Isle. I started at the leftmost Isle tp indicator. Windlight used is Alchemy Immortalis-Fog Lifting. And Ambient Dark windlight. Around you, you are surrounded by giant shellfish. You see their huge, shiny black eyes. It is unsettling, isn't it? The clear blue water swirls around your feet. It's hypnotizing and the big black eyes of the shellmonsters seem to draw you in closer. A colorful clown fish or angel fish will take you back to the Central Temple to go to the next isle.

Next destination: Squidmonsters Isle. Pink squids seem to be suspended in the sky. There are so many. You can see the trajectory and it leads down into the pink water. One can surmise that the squids landed in the water and their juices got diluted in the water as they crashed to their deaths. A green anemone wiggles and squirms nearby.

Crabmonsters Isle...
You can see 2 crabmonsters, half human and half crab, bobbing up and down like they're fighting. The upper half is human and the bottom half is crustacean. Above them appears to be an egg. Every few seconds, an image of a man appears as if he's emerging from the egg. This shows what Dr. Moreau had hoped to achieve...creating man from an animal.

Crabmonsters Isle


Octopusmonsters Isle is an isle with huge colorful octopuses. The whole island glows with pretty blues and purples, just like being underwater. And before you see the octopus monsters, you see 2 Greek columns, one of which is laying on its side like something or someone knocked it down.

Octopusmonsters Isle

After viewing all four islands I wandered around the main level that is on the ground. The vegetation and the music is so intriguing. Nexuno is well known for his generous, fascinating use of color. His sculpts are unique in design. All that he creates comes from his mind and it is a wildly creative mind. He included sirens, coral, and all kinds of fish like whales and clownfish. It is always fascinating  to see what he will come up with next.

Outside the Central Temple
Like always, I enjoyed my conversation with the artist about the work. Nexuno is such a delight to chat with.


What is your favorite part in the book?

NT:I loved the whole book, I can not say that there is a special place and one that is not, the concepts are all very modern and avant-garde for the times of the writer.

What did you find very interesting about the story?

The island of Dr Moreau is a book written in 1895. I think the issue of genetic hybridization is very current and the vision of hg wells was at least prescient.

Is there a movie? Have you seen it?

NT: Yes from this novel there are three movies: The Island of the Lost Souls, 1932, Erle C. Kenton, The Island of Dr. Moreau, 1977 by Don Taylor and the most recent The Island of Dr. Moreau, 1996 by John Frankenheimer. Repeatedly I have seen them.

What is your favorite sea creature?

NT: I think my favorite sea creature is the jellyfish... so elegant, so luminescent but sometimes so terrible and poisonous.

What was the hardest part about creating this installation?

NT: I do not think that there is a difficult part of the building. It was all great fun. I can say that I loved reconstructing the section with the mermaid and the luminescent algae because it is the reconstruction of a real painting of mine.

Adding in the Greek columns was a nice touch. Was that in the book?

NT: ehhehee not all of this marine world is from the book. It is only an adaptation of the novel by hg wells, a kind of tribute to a great writer that I love.

What do you think is the central theme of the story?

NT: The narrative is set mainly on the responsibility of the scientist faced with the choice of the scientific requirements or of human morality. Dr. Moreau, therefore, is the mad scientist and amoral creatures are bound to its victims by a relationship of domination and needs, and is also the symbol of modern civilization that has made science and progress their gods getting to the point of destroying itself.

What is the central theme of your installation at LEA?

NT: the central theme of dr moreau's seaworld is much more serene.
I tried just to see the beauty of the differences, the harmony of the admixture of diversity, a message which is about bridging differences.

Thank you so much, Nexuno for an amazing, exciting world this month at LEA6! We are proud to present Dr. Moreau's Sea World! Please stop by soon! It is only here for this month!

Have fun and enjoy the art!

~Victoria Lenoirre

Wednesday, February 6, 2013

LEA FULL SIM ART SEARIES (FEB): Dr Moreau Seaworld (Nexuno Thespian)



Nexuno Thespian takes the reins at LEA 6 for the final chapter of the 2nd year of the LEA FULL SIM ART Series with the enchantingly immersive 'Dr Moreau Seaworld''. A full list of the Year 2 offerings can be found the blog: LEA FULL SIM ART SERIES (here for full year schedule). Anyone wanting to put their hands up for the March 2013 - March 2014 rounds, do contact Jay Jay Zifanwe or Bryn Oh (or watch for the expression of interest calls).... especially if you are interested in the March & April rounds for 2013.

GRAND OPENING:
1.30PM SLT, Friday 8th February 2013
LOCATION: HERE AT LEA 6


IN THE WORDS OF NEXUNO THESPIAN:

I am a fan of science fiction and fantasy novels. The Island of Dr. Moreau (The Island of Dr. Moreau) is a science fiction novel by HG Wells I've read a long time ago and which I have repeatedly seen the film editions. This is a story that I have always been passionate about because beyond the fantastic value it contains food for thought, very modern genetic modification and on moral ethics of science.
I wanted to create a job in marine version of the island of dr moreau with cute monsters mixed sea ​​creatures and human. I am passionate about real aquariums and I also recreated some real elements such as coral (Zoanthus) which covers the rocks that hide a building of mythological characters.
Some features such as the siren which is located to the side is the SL version of my real paintings. I hope you have fun to explore and be a part of this strange seaworld for a while.

In Nexuno's mother tongue:
sei cortesemente invitato all apertura dell esposizione
08 febbraio 01 30 pm sl time

benvenuti nel dr moreau seaworld di nexuno thespian
 
son un appassionato di fantascienza e romanzi fantasy ,L'isola del dottor Moreau (The
Island of Dr. Moreau) è un romanzo di fantascienza di Herbert George Wells che ho letto tanto tempo fa e di cui ho visto ripetutamente le edizioni cinematografiche, è una storia che mi ha sempre appassionato perchè aldilà del valore fantastico contiene spunti di riflessione molto moderni sulla modificazione genetica e sull etica morale della scienza ,ho voluto creare un lavoro in versione marina dell isola del dr moreau con simpatici mostri misti di creature marine e umane ,son appassionato di acquari in real e ho ricreato anche alcuni elementi reali come il corallo (zoanthus) che ricopre le rocce che nascondono un palazzo dei personaggi mitologici , alcuni particolari come la sirena che si trova di lato è la versione sl di un mio quadro real ,spero vi divertiate ad esplorare e a far parte per un pò di questo strano seaworld .