Friday, June 24, 2016

Call for Entries: "IMMATERIAL"

Website: http://uwainsl.blogspot.com/2016/06/call-for-entries-immaterial.html
SLURL: http://maps.secondlife.com/secondlife/UWA/67/130/248
Deadline for Entries: 31 July 2016
Max Land Impact: 200
Media: 3D, 2D, Machinima
Curator/Contact: FreeWee Ling

The major UWA competitions are over, but UWA lives on. Our next chapter will be a series of selected themes, somewhat like the UWA Artists' Choice shows from a few years ago (see the SiVA exhibition catalogs). The new shows will be open to anyone as usual, but will not be judged and no prizes are offered. These are NOT competitions, but exhibitions. As a small incentive, each show will be documented and an exhibition catalog will be published online as part of the UWA Studies in Virtual Arts (UWA SiVA) journal series.

The first show is to be titled "IMMATERIAL" and is about light, shadows, textures, motion, and ideas. The theme is deliberately vague in order to allow for the broadest possible interpretation.

CRITERIA:
  • The theme for this exhibition is "IMMATERIAL." It is intended to highlight the technologies of SL as a medium for creative expression. We especially want work that uses advanced techniques, in addition to objects per se, including but not limited to:
    • Mesh
    • Materials
    • Projected light and shadows
    • Avatar and object motion/animation
    • Advanced scripting/interaction
    • Particles
    • Pathfinding
  • This will be an exhibition, not a competition. There is no judging panel and there will be no prizes offered. Curator for this exhibition is FreeWee Ling, who has final say on any issue. Please address any and all questions to FreeWee. 
  • DEADLINE for entries is 31 July 2016 at 11:59 PM SLT. Entries will be put on display as they are received. The exhibition will be on display for at least two months, but calls for entries for subsequent shows may overlap.
  • An official exhibition catalog will be published online as part of the UWA Studies in Virtual Arts (UWA SiVA) journal series.
  • Artists may submit up to one entry each in 3D, 2D, and/or machinima.) Collaborations are encouraged, so if you participate as a named collaborator on any entry, you may also submit a separate entry as an individual.
  • Land Impact limit for 3D work is 200. Sound and light emitting objects should be carefully crafted in consideration of other nearby entries. Objects that might impact other nearby entries may have to be placed on a platform to isolate it. In such cases a poster and TP device will be placed in the gallery.
  • Any entry with excessive script lag may be refused or returned for revision.
  • 2D entries should reflect the theme and must be images substantially created in SL. Post-processing (e.g., Photoshop effects) should be kept to a minimum.
  • Machinima entries can be of any length or subject matter as long a they are substantially produced using SL as the primary medium and conform to other criteria listed here. A poster and/or screenshot will be placed in the gallery and in the exhibition catalog along with a link to the machinima.
  • As with all our public programs, an entry may not be accepted if it is deemed to be excessively abusive, violent, offensive, bullying, harmful, insulting, or contains inappropriate material or excessively foul language. Depictions of explicit sexual activity, as well as material deemed offensive based on race, religion, gender, or sexual orientation are not appropriate for this venue any more than they would be in a real life university gallery that is open to the public. Consult the Curator if you have any questions about your entry.
TO ENTER:
  • We strongly prefer that entries have copy permissions and that they be submitted by dropping them along with an Artist's Information Notecard into the entry box at the landing are of the UWA Gallery..
  • Be sure the name of your object includes your name. (E.g.: "Homer Simpson: The Meaning of Donuts")
  • To drop your entry into the entry box in the UWA Gallery, Control-drag your entry from your inventory and onto the box. The outline of the box should turn red, meaning that it is ready to accept your object and you can release your mouse button. Contact FreeWee Ling if you have any difficulties.
  • Artist's Information Notecard We ask that you write a paragraph or two about your entry. Your comments will be published in the SiVA exhibition catalog and the notecard will be placed in a giver next to your entry for anyone to see.
  • If you have special requirements for setting up your entry, please contact FreeWee Ling.