Monday, March 18, 2013

Lenoirre's Review of Fuschia Nightfire's Fantasy Fairyland


Hi UWA artists and supporters!

Welcome to the start of the 3rd series of the LEA Full Sim Series!!!!! Besides being a great opportunity for artists to explore their creativity and use lots and lots of prims, it's a chance for me to explore and write about it! I truly enjoy it! Thank you to all who make it possible.

This month is a land created by Fuschia Nightfire. This is her Fantasy Fairy Land. Guess what? It's already open.

Unlike other months, there is no opening date. As the month progresses, the land will develop and change, like an interactive landscape. Not only that, she is using alpha textures and SL water to see how it affects an alpha avatar.

Written on the LM for the sim:

A work in progress.

An environment to house my invisible outlined fairy avatars, a free version of which is available at the landing point, notice the different effects you see on the avatar as you walk around.

Please take a copy of her Invisible Outlined fairy avatar. Included in the folder is a note where she explains her fascination with a glitch with alpha transparencies in SL.

This glitch has always fascinated me and I have always wanted to put it to a more productive use. These avatars are created using invisi prims with a second prim surrounding it that is inside out and with 1% transparency added, allowing the invisi prims to block the outer surface from the inside, creating the illusion of an outline around the avatar. Whichever angle the avatar was viewed from it always appeared as an outline. 


Enjoy your free avatar and the environment I have created for it at LEA6, notice the different effects you see on the avatar as you walk around and watch how it blocks out the alpha textures, transparencies, water and particles around it and shows the solid land and prims beneath, giving the avatar a more 'solid' feel.

Fuschia

She has more colors available at her marketplace page.

Me wearing the Invisible Outlined Fairy Avatar at landing point


Above, I am wearing Fuschia's female Invisible Outlined Fairy Avatar. It feels a bit funny to be able to see words through my avatar's body and to be blank.


I have been a friend of Fuschia's since 2010 and her creations always amaze me.


By now you know that I interview  the artists. I had a wonderful conversation with Fuschia.

Why do you like fuschia/pink? What does the color symbolize to you?

When I first joined SL, fuschia was the hair dye colour I was using at the time. If I had realised that I would be here 5 years on, I may have put a bit more thought into my name! But it has become a theme for my SL avatar; in RL it's quite a statement to walk around with pink hair, but on SL it hardly gets noticed so you have to make a much stronger statement. I have made my avatar a pink work of art and it just felt right to take that theme into the LEA sim to make it mine.


Fascinating tentacles in one of the paths. Will they grab at people as they walk past? Why are they there?

Although I had decided to do a sort of fairyland theme, I wanted a darker side to it, so I have the tentacles, there are creeping spiders in the forest and cat's eyes in the trees that open and watch you as you walk past. I am also hoping to have a dragon somewhere too.


Why are fairies in those TV monitors?

Having a whole sim has been an opportunity for me to experiment with many ideas that I haven't had a chance to play with until now, and one of those is streaming media onto prims, which is totally amazing! So the TV's are there just because I wanted to make use of this idea and the video streamed there included the fairies avatars that I am giving out as freebies at the sim so it seemed the most appropriate one to put there.


A unicorn symbolizes purity and rarity? What is the unicorn doing on the ledge?

Because I only had this sim for one month I and was given very short notice of having it, i did not have much time to make new work for the installation, so much that is shown here is work that I have dug out of my inventory from previous shows. The unicorn, however is a new piece of work and I wanted to make him a bit more of a focal point because of that, hence putting him on the floating island.

Is this a sort of dark fairyland? There's this aura of mystery and seclusion here. The windlight is sort of dark and the paths have bushes dense enough to fall in or hide in.

I have tried to make the setting so that the invisi prims on the fairy avatar will change the textures as you walk through, so many of the dark textures have lighter ones under them, making the fairy look light as it stands against these. Yes the theme is a little on the dark side as many fairytales seem to be.


****

Thanks so much, Fuschia! It is a spellbinding, enigmatic world that Fuschia has created this month. Please, come see it each week! It will be changing. In the end, Fuschia will film a machinima of avatars wearing her avatar suits. A nice way to send off and remember the work!

Also, I hope you got to see the excellent sim builds at Fashion For Life 2013! It was a huge success! Sims were designed by Bryn Oh, nexuno Thespian, Rebeca Bashley, Kaya Angel, Patch Thibaud, KarlinJames Zepp, and Thoth Jantzen! Some of my pics are here.

Have fun and enjoy the art!

~Victoria Lenoirre





Thursday, March 14, 2013

MachinimUWA VI: Reflections - Carol Rainbow & Ed Vespucciano Get the Ball Rolling


REFLECTIONS by CAROL RAINBOW


LE SACRE DU PRINTEMPS by ED VESPUCCIANO


'Reflections' by Carol Rainbow (Carolrb Roux) and 'le sacre du printemps', by Ed Vespucciano are the first entries to the latest challenge, as UWA reflects across 100 years of existence.

These machinima are now part of the L$1.1 Million, MachinimUWA VI: REFLECTIONS ,, the 6th UWA Short Animated Film Challenge. The theme for MachinimUWA VI is a tribute to the Centenary of the University of Western Australia. Entries for MachinimUWA VI: REFLECTIONS may consist of  any storyline that fits the theme of 'REFLECTIONS.' At least ONE of the 3 'Spaces of Reflection' on UWA's SL SIMS (the Sunken Gardens, the Somerville Auditorium or the Reflection Pond) must form an integral part of the story.

Special prizes are also offered for machinima that best portray one or a few of the artworks entered in UWA Centenary 3D Art Challenge: REFLECTIONS (150 prim limit - see link for details),  also in progress at this time. Entries in the art challenge close 30th May 2013.

Saturday, March 9, 2013

LEA FULL SIM ART SEARIES (MAR): Fuschia's Fantasy Fairyland


Fuschia Nightfire kicks off the 3rd Series of the LEA FULL SIM ART Series at LEA 6 with 'Fuschia's Fantasy Fairyland'. A full list of the Series 3 offerings can be found on the blog: LEA FULL SIM ART SERIES (here for full year schedule).

GRAND OPENING: It's Already Open. Fuschia Wants to Share the Building Process
LOCATION: HERE AT LEA 6


In Fuschia's Words:

In my recent installation 'Winter Outlined' at Gallery Graine Sculpture Garden I was playing with the effects of invisi-prims against alpha textures and transparencies.

http://www.youtube.com/watch?v=twMSv0PPegM

I made some avatars that were completely made up of the invisi prims, with an outer layer that had 1% transparency on it, allowing the invisi prims to block them out from inside, creating the illusion of an outline around the avatar. Whichever angle the avatar was viewed from it always appeared as an outline. I then found that when I put this avatar infront of alpha textures the invisi prims would work to block out the texture behind it, giving the avatar a more 'solid' appearance.

I developed more versions of these avatars and as they had an ethereal feel to them, I added wings and made them into fairies.

I am using the sim at LEA 6 to develop an environment to house these avatars, using lots of alpha textures and transparencies, and also the SL water which has the same effect.

I have a free sample of this avatar, in both male and female form for people to collect when they land in the sim.

http://maps.secondlife.com/secondlife/LEA6/209/83/22

In the last week of my installation I intend to populate the sim with people wearing the avatar and make a machinima there.

Friday, March 1, 2013

REFLECTIONS - MachinimUWA VI launches with L$1.1Mil in Prizes



We are happy to announce the 6th Machinima Challenge put forth by the University of Western Australia (UWA). The theme is 'Reflections'. Sponsored by the Parramatta City Council, MetaHarpers (Arrehn Oberlander), AviewTV, Freemason Magic & UWA the prize pool sits at L$1,100,000 (approx USD 4,500). We hope you are inspired by this to create many wondrous works as you have been through the years! (Please note the major rule & special prize guidelines as well as the Audience Participation Prizes for watching the machinima)

WHAT: MachinimUWA VI : Reflections 

WHEN: Entries Close at Midnight SLT 30th June 2013.  Winner will be announced in August 2013

THEME:
The theme is 'REFLECTIONS'. Reflections in a pool of water... Reflections of light... Reflecting on the grandeur of the universe... Reflections of art.... An Inner Reflection.....Reflecting on opportuinities lost, or siezed... How 'Reflections' is interpreted is exactly like how beauty is interpreted.... in the eyes of the beholder... or in this case, the eyes and lens of the machinimatographer.

WHY THIS THEME?
This theme was chosen  in conjunction with the 2013 UWA Centenary, as she reflects on 100 years of existence and ponders the question of what the next 100 years will bring.

MAJOR RULE:
You machinima can be about any type of 'Reflections' you may wish to portray. There is only one  requirement to make this a valid entry. At least one of the 3 major spaces of Reflection at UWA needs to be included in your storyline (The Reflection Pond, The Sunken Gardens, The Somerville Auditorium - LM's provided below). You may choose to film in any other area of the campus if you so wish or you could include all 3 locations, but the rule is you need to select at least ONE. You may use props at the location, or maybe want to change the footage later during the post process, this is up to you... as long as one of the 3 spaces you choose to be part of your Machinima can be recognized and form part of your storyline.

PRIZES:
There is a prize pool of L$1 Million, with a L$200,000 top prize, and 12 prizes in all. There will be a top 10, as well as 2 special prizes.  All winners will also receive a special RL UWA package.  The UWA Centenary Prize of L$50,000 will also be awarded to the Machinima that best captures the essence of 100 years of reflections on education. The UWA Art of the Artists Prize of L$50,000 will be awarded to the Machinima that best incorporates one or a number of the artworks that have been submitted to the UWA Centenary 3D Art Challenge.  Info on Art Challenge here: http://www.uwainsl.blogspot.com.au/2013/02/reflections-uwa-centenary-3d-art.html

There are also audience participation awards totalling L$45,000 for just watching the machinima and submitting a top 10 list

The Reflection Pond Next to Winthrop Clock Tower
http://slurl.com/secondlife/University%20of%20WA/120/231/24

The UWA Sunken Gardens
http://slurl.com/secondlife/University%20of%20WA/36/228/24

The UWA Somerville Auditorium with its Norfolk Bay Pine Trees
http://slurl.com/secondlife/University%20of%20WA/238/180/26

The UWA Centenary 3D Art Challenge Gallery (curated by FreeWee Ling)
http://slurl.com/secondlife/UWA/64/131/249

LENGTH:
4 mins 30 seconds is the strongly recommended maximum length, but this is not a hard rule. The UWA Special Prize however can only go to a machinima that fits within the recommended length.

METHOD OF ENTRY:
Load the Machinima anywhere, preferably youtube or vimeo, provide link to Jayjay Zifanwe & LaPiscean Liberty

We look forward to seeing what you find as you begin your REFLECTIONS.

OTHER MATTERS
*All work must be free of copyright issues. If requested, you must provide detailed information regarding the source, creator and background information of your work. If you utilize any 3rd party materials, such as music, you must have obtained permission from the creator.
* Please acknowledge the works you feature, the lands you film and any music or content that you use
* Multiple unique entries are encouraged (do try to stick to the suggested time limit)
* If you need to rezz (blue screen etc), contact Jayjay Zifanwe or FreeWee Ling
* If you have questions or want to discuss anything, please contact Jayjay Zifanwe
*All entries remain the property of the creator, however once entered, you agree to provide UWA & AviewTV  to non-exclusive, unrestricted, use in perpetuity in the known universe for educational and promotional purposes.

JUDGING PANEL
Professor Ted Snell (RL) - Director, Cultural Precinct, The University of Western Australia
Jon Stubbs (RL) - Director of Student Services, UWA
Dr Sally Quin - Curator, Lawrence Wilson Art Gallery, UWA Museums, UWA
Lyn DiCiero -  Editor, WA Artist's Chronicle
Madeleine King - Director  UWA Centenary Celebrations
Virginia Rowland (RL) - Senior Policy Officer, Centenary Planning, UWA
Merle Hearns (RL) / Briarmelle Quintessa (SL) - Senior Lecturer, Foundation Studies Department, Manukau Institute of Technology, Auckland, New Zealand
C.Steele (RL) / Rasaec (SL) - Lecturer, York University, Toronto, Canada
Debora Kaz - Director of Kaz Filmes e Produções / Producer of I Festival Machinima Art Connections Brasil
FreeWee Ling (SL) - Curator, UWA 3D Open Art Challenge
LaPiscean Liberty (SL) - CEO AviewTV and UWA Virtual World Technical Media Advisor
Apmel Goosson - Scandinavian Author/Publisher
Dr. Phylis Johnson (RL) - Media Professor, Southern Illinois University, Author - Machinima: Aesthetics and Practice (a.k.a, Sonicity Fitzroy, SL Virtual Journalist)
Mal Burns (SL), Metaverse News Aggregator and Broadcaster
Chestnut Rau (SL) - Journalist
Quan Lavender - Journalist & Blogger
Tom Papas - 48 Hour Festival, Australia
Honour McMillan - Blogger
Taralyn Gravois - CEO of VE Concepts
Dousa Dragonash (SL) - COO Metaverse Television
Sasun Steinbeck  -  Creator of the Art Galleries of SL list
Persia Bravin (SL) - Journalist, SL Media Producer and TV host
Jay  Jay Jegathesan (RL) / Jayjay Zifanwe (SL) - Manager School of Physics/ Lead of UWA Virtual Worlds

FULL PRIZE LIST (L$1,100,000 in total)
1st Prize: L$200,000
2nd Prize: L$150,000
3rd Prize: L$125,000
4th Prize: L$100,000
5th Prize: L$80,000
6th - 10th Prize: :@$40,000
UWA Centenary  Prize: L$50,000 (awarded by UWA members of the committee)
UWA Art of the Artists Prize: L$50,000
Additional L$100,000 to be further distributed among the existing prizes

Machinima Audience Participation Prizes:
1st Prize: L$15,000
2nd Prize: L$10,000
3rd Prize:  L$8,000
4th Prize: L$7,000
5th Prize: L$5,000
(prizes given to audience members whose top 10 lists most closely align to the final juried top 10)

* Special thanks to Eliza Wierwight for all her support
* Special thanks also to the creator of some of the spaces at UWA. These include Chuckmatrix Clip, quadrapop Lane, Nyx Breen, Bradley Dorchester (Bradley Curnow, RL). Dragonmage Bogan (Dr Chris Thorne, RL), Sharni Azalee & Minny Werefox (Minh Tran, RL).
* Special thanks also to our sponsors The Parramatta City Council, Aview TV (LaPiscean Liberty), MetaHarpers (Arhenn Oberlander),  Freemnason Magic and a very generous anonymous donor.