Friday, March 27, 2015

March LEA Full Sim, Rebeca Bashly's When Life Gives You Apples...run, a review by Victoria Lenoirre

This month at LEA 6, is a brand new work by Rebeca Bashly. This is also the last month that there will be monthly full sim grants at LEA 6. So it's fitting that Rebeca's work is also the last in the series. Her first installation here at LEA 6 was the Inferno. The name of this work is When Life Gives You Apples...Run.

At the arrival area, you'll see a small, green info with an info hover text.
Arrival point

Click it and you'll get the following info:

Looking at various myths, legends and fairy tales, apple seems to be pretty misfortunate for a woman.
When an apple appears in a story, you know that something will go bad.
From Eve, thru Greek mythology to Snow White there was always a catch with an apple.
It is beautiful, delicious, tempting, seductive. A Perfect disguise for all bad that can come.
I use it as a symbol for the monstrosities that woman too often dont recognise as such in its early stages.
This installation is about domestic violence and eating disorders, on first sight two very different things, but violence against someone and violence against oneself are the same thing, a violence.


Standing inside the apple, looking up


Rebeca's work is always so intense and dark. It's that darkness that highlights the beauty in it.

Even in the seed, you see the women huddled in pain but you also see a beauty in their posture. There is a sort of beauty in pain. That may sound weird. They have each other and they are taking comfort from the physical closeness. The way they hold themselves together is beautiful, I suppose.

As you go through the apple, you will find teleport points to go to another location in the sky. The Dollhouse is one of those locations. Do read the store of the Dollhouse. It tells the story of 2 girls who overcame their circumstances to become a success. It reminds me of the saying about how suffering makes you stronger. The human spirit is strong, our sense of survival is inherent. Even babies know that they want to breathe and eat; they want to live.



The stair inside the apple spirals around until the top of the apple, it's a square door to the stem of the apple and the leaf on top.

The mood inside the apple is ominous. It is simple, unlike the Inferno or other builds I've seen by her. The ominous mood is felt just by how dark it feels and then you see the seed hanging from the ceiling. And perhaps you feel a certain dread when you see the teleport signs. You want to see where they lead, but you feel like the destination won't be cheery and happy. You may wonder how sweet Sweet Home is...see for yourself when you rezz here.

It's an intriguing build. It seems simple but the overtones are mood are not simple. The theme is definitely complex.

Here are my questions for Rebeca:

In fairytales, the bad apple is red. Why did you decide to make your apple green?

- It was suppose to be blue, but while I was painting it I fell in love with this shade of green.
Generally I always have green in my builds, it is personal.

What can we learn from fairy tales?

- Kids are learning from fairy tales in a safe environment about many things like human nature,values,how to deal with adversity in life,
they enhance imagination and creative process... I could go on and on about benefits of fairy tales.

Why do you think the apple is used to tempt people and lead them to unfortunate events?

- Well, it is not really certain that the apple was the trouble maker.Till late 17th century
word "apple" was used for all foreign fruits, except for berries and nuts.

What are your feelings on pain? Do you think there is some beauty in pain? 

- I don't find being beaten up with leather belt  or stomach ruptures caused by binge eating beautiful.
I don't find humiliation,despair and fear beautiful.I don't find Jesus nailed on cross beautiful.I don't find being stung by the bee beautiful.
It is human ugliness in its purest form,except for the bee stung ofc. There have always been  people that are skilled to present pain in a way that we can render
 it as beautiful - Artists. Otherwise probably half of us would just turn away our heads.

How do you fight against violence towards women? Is it a personal cause for you?

- It is personal, i am a woman, i am a human.

Thanks for answering my questions, Rebeca! Great build at LEA6!

Come see her London build at FFL, open until the 29th of this month!

Best regards,

Victoria Lenoirre

Tuesday, March 24, 2015

UWA Delivers Closing Keynote Address at VWBPE Conference 2015






It was wonderful and humbling for UWA to be afforded the opportunity to present the Closing Keynote Address at the Virtual Worlds Best Practices in Education Conference 2015 which wrapped up on the 22nd of March.

The honour was even greater given that it was none other than Ebbe Altberg, CEO of Linden Lab who delivered the Opening Keynote Address.

The Avataric Website carries a summary of the talk.

A more polished version of the talk itself is in the works, with the currently available version linked as above, which is hosted on the SLArtist Website.

.



Monday, March 9, 2015

Final LEA FULL SIM ART SERIES: Rebeca Bashly's 'When Life Gives you Apples...Run"


REBECA BASHLY, takes the lead at LEA 6 for the final round of the  LEA FULL SIM ART SERIES with WHEN LIFE GIVES YOU APPLES...RUN. This brings the LEA Full Sim art series full circle, as Rebeca helmed the very first LEA FULL SIM ART SERIES event, which was also the very first LEA Art event way back when the sims were created.
.
Please note this is not the final round of the LEA. It is the final round of the LEA FULL SIM ART SERIES in its current format, curated by Jayjay Zifanwe on LEA 6.
.

A full list of the LEA Full SIM offering since inception in 2011 can be found HERE.  This final round of the LEA Full Sim series in the current format runs across March and April 2015.
  
LAUNCH: ALREADY OPEN
LOCATION: HERE AT LEA 6
 In Rebeca's Words:

When life gives you apples ... run

Looking at various myths, legends and fairy tales, apple seems to be pretty unfortunate for a woman.

When an apple appears in a story, you know that something will go bad.

From Eve, thru Greek mythology to Snow White there was always a catch with an apple.
It is beautiful, delicious, tempting, seductive. A Perfect disguise for all bad that can come.
I use it as a symbol for the monstrosities that woman too often don't recognize as such in its early stages.

This installation is about domestic violence and eating disorders, on first sight two very different things, but violence against someone and violence against oneself are the same thing, a violence.

Installation starts at the bottom of an eaten apple from where path with teleports develops thru inside.

From ground level only apple is visible,rest is settled in the sky.

Every time visitor gets teleported he has to come back into an apple to continue the path. There are notecards and stories to be collected at each level

.

Thursday, March 5, 2015

February LEA Full Sim Speculum by Giovanna Cerise, a review by Victoria Lenoirre

On February 18th, Giovanna Cerise's Speculum opened at LEA 6.

I apologize for finishing this review late.

Speculum is an intriguing piece of art. She always gets you thinking and gazing in wonder at her creations, at least to me her work does that.

In Giovanna's words,

The mirror, as multiplicity and continuous playback.
The mirror, where the invisible overlaps the original and the hidden appears suddenly.
The mirror, as an illusion of which you can not do without.
The mirror as a projection in an unreal dimension.
The mirror that opens the door to ....
The visitor can interact with the environment simply going through it, resulting in different visual impressions.

The recommended setting is Sunset or Verdigris, to appreciate the nuances of the installation.



The sim feels like a speculum forest. If it was enclosed and not on open water, some might feel claustrophobic. There are a lot of them.  Has anyone counted how many there are?

Some of the mirrors made me think of satellites.


I set my world to Verdigris. It gives it a somber, eerie dusk look. The idea of being surrounded by speculums is strange. How does it make you feel? Do you feel like you're in an alien world?


I am just awestruck by it all.

Here are the questions I asked her:

Why did you choose to use speculums?

My choice was motivated by watching once again “The Arnolfini Portrait” by Jan van Eyck. It is an oil painting on oak panel dated 1434 by the Early Netherlandish.

Have you ever felt like life is an illusion? Have you ever had the feeling that you have to look deeper into life to really see what is happening?

I think that sometimes life is a beautiful illusion, but it is always worth living. I always look behind appearances even if the mirrors can be broken in look beyond.

Verdigris created such an interesting glow effect on everything. What was the effect that you wanted to create?

I like to play a lot with the effects of light. Verdigris looked like one of those that did stand out a little dreamy atmosphere. My choice was dictated primarily by the intuition of the emotional moment.




It certainly was dreamy. I loved the dusky effect.

Speculum is no longer up at LEA 6. But stay tuned for the next installation on LEA6, coming soon!

-Victoria Lenoirre

Tuesday, March 3, 2015

Linden Endowment for the Arts: LEA27 - FreeWee's Laboratory v.8.0: Music, Myth,...

FreeWee Ling is escaping the brutal northern winter in the warm sunny antipodes during a four month Endeavour Fellowship from the Australia Dept. of Education. See info about new exhibits open at FreeWee's LEA sim! SLURL:  http://maps.secondlife.com/secondlife/LEA27/40/108/27

Linden Endowment for the Arts: LEA27 - FreeWee's Laboratory v.8.0: Music, Myth,...:

Wednesday, February 18, 2015

LEA FULL SIM ART SERIES (FEB 2015): GIOVANNA CERISE'S 'SPECULUM'


GIOVANNA CERISE, takes the lead at LEA 6 for the February 2015 round of the LEA FULL SIM ART SERIES with SPECULUM. This veteran SL artist has put together a remarkable show that might might cause you to look differently at mirrors in the future!
 
A full list of the LEA Full SIM offering since inception in 2011 can be found HERE.  This final round of the LEA Full Sim series in the current format runs through March 2015, where Rebeca Bashly, will bring the circle to a close.
  
LAUNCH: 18th FEB 2015, WEDNESDAY 1PM slt 
LOCATION: HERE AT LEA 6

In the words of Giovanna:

The mirror, as multiplicity and continuous playback.

The mirror, where the invisible overlaps the original and the hidden appears suddenly.

The mirror, as an illusion of which you can not do without.

The mirror as a projection in an unreal dimension.

The mirror that opens the door to ....

The visitor can interact with the environment simply going through it, resulting in different visual impressions.

The recommended setting is Sunset or Verdigris, to appreciate the nuances of the installation.



Saturday, January 24, 2015

UWA 'TRANSCENDING BORDERS' BOOK NOW AVAILABLE!


The 212 page bumper exhibition catalogue for the Transcending Borders challenges across 3D Art & Machinima is currently being printed in hardcopy and is available online. The book is part of the UWA Studies in Virtual Arts series, and the electronic version can be seen online now. As part of this publication series, it will be archived at the UWA library as well as the National Library of Australia (ISSN 2200-7865 (Print), ISSN 2200-7873 (Online).



All the artworks can be viewed at the UWA Challenge Gallery, and the machinima are all linked HERE.

UWA would like to thank all our sponsors and supporters without whom it would not have been possible. They include  Tom Papas and SciFi Film Festival, LaPiscean Liberty and SL Artist, AviewTV, Arrehn Oberlander and MetaHarpers, Kip Yellowjacket and Virtlantis, Taralyn Gravois and Arts Castle Gallery, TheDoveRhode and Peace is a Choice and S&S Gallery of Fine SL Art, Barbie Alchemi of Creations for Parkinsons, Jon Stubbs and UWA Student Services, as well as The UWA Virtual Worlds Project.


With the biggest thanks reserved for FreeWee Ling, curator of the challenges and without whom this book would not exist! The first printed copy of the book will go to FreeWee who has just arrived in Perth last week as part of her Endeavour Executive Fellowship!


Those interested in securing a copy of the book contact JayJay Zifanwe. 





Friday, January 23, 2015

January LEA 6 Full Sim Vilvi Rae, "Lives of the Monster Dogs" Review by Victoria Lenoirre

Greetings everyone!

I hope you all enjoyed your holidays. Happiest of New Years to you all!

This month at LEA 6, is Vilvi Rae as he kicks off a new year of full sim installations! His build is called Lives of the Monster Dogs.

His exhibition opened on January 15th.

Lives of the Dogs Landing point


When you arrive and click on the silver ! you get a message in local chat:

Cute.
Weird.
Devious.
Misunderstood.

'Furries' have been part of Second Life right from the beginning. This colourful fandom of anthropomorphic animal characters reaches beyond virtual worlds, including large and varying creative talent. 'Lives of the Monster Dogs' (name borrowed from Kirsten Bakis' enchanting novel) is an exhibition presenting that creativity, an attempt to give a glimpse of the furry community, showcasing some of the hidden talent it holds in its paws and claws.

'Lives of the Monster Dogs' - January 15th-31st 2015 - Linden Endowment for the Arts - LEA6

(Please enable advanced lightning model for this sim!)

You land on a grey furry mat on the water. Don't forget to enable advanced lighting model from your graphic tab in the preferences menu located at the top left of your viewer.


Look to your right and there is a furry ramp to walk up. Once you reach a flat area you see a green ! in front of you. Click it to see the info. You get a notecard and it says

Welcome to the LIVES OF THE MONSTER DOGS

This exhibition showcases a very small fraction of artistic talent from the vast talent in furry fandom, fandom of anthropomorphic animal characters. Furries have been part of Second Life right from the beginning (although only part of the fandom inhabits Second Life) and furry fandom is many things for many different people. Many artists inside the fandom express themselves through art depicting furry characters.

"Lives of the Monster Dogs" (name borrowed from Kirsten Bakis' enchanting novel) is an exhibition presenting that creativity, an attempt to give a glimpse of the furry community, showcasing some of the hidden talent it holds in its paws and claws.

Music stream consists mostly of music from the hugely talented musician
Fox Amoore - http://www.foxamoore.com/

Exhibition architecture and build is by Vilvi, mimicking the style of the Finnish architect Alvar Aalto. (Please enable the advanced lightning model in your viewer)

Image in the poster is of Saint Christopher, who is sometimes pictured with a head of a dog.

Thanks to:
 Linden Endowment for the Arts
 Jayjay Zifanwe
 Jury: Saarni and Sifferi
 Kaarlo, Randon, Frionil, Lutu
 /t/urrit group
 And all the wonderful artists who gave permission to use their works

 Enjoy!

  -Vilvi

On both sides of the walls you see pictures of monster dogs in various moods and positions. The area looks a bit like a car port or tunnel. The white floor and walls make me think of minimalism. But the drawings and the trees prevent the space from being minimalistic. Notice that the floor is textured to look like stairs or a crosswalk.



Outside the tunnel the floor curves like an S and you're out in the open air. The effect is like a soprano's Aria. On both sides are drawings of dogs and cats. Try clicking on each one and in local, you will see some info about the artist and the drawing itself.



The path separates into a fork. The left path leads to a picture of Fox Amoore, the musician whose music plays in the stream. The right hand path leads you to a poster of Vilvi's award-winning machinima No Man's Land. It was a brilliantly filmed production and the music and effects were well done.

As is my style, I asked the artist, Vilvi, some questions about his work at LEA6.

Congrats on getting a LEA sim grant!

Thank you! I felt quite honored when I was asked to do something with the sim, because I don't really consider myself much of a builder, never the less it was an interesting project after we came up with the meaningful idea of an art exhibition.


What is your art background?

I have been doing some basic drawing, animating and modelling, and my real life job has kind of a connection to arts, but the closest thing to a formal art training was a minor in multimedia at the university. Besides that, I am mostly self-educated, with a background in amateur filmmaking and a few commercial productions, as well as several years of amateur theater.


What made you want to get into machinima?

First it was just about making silly videos with friends, something to sew that pack more tightly together. Documenting some of the parties held in Second Life was also a reason. It was relatively easy, fast and fun to do, so I continued with it. Making machinima, the way I usually do it, has some similarities to real life filmmaking - many of the positive aspects are the same, but some things you have to execute in a different way. In the end it's usually also a group effort, feels great to create something together with the meaningful people.

Poster of Vilvi Rae's award-winning UWA machinima No Man's Land 


Was No Man's Land your first machinima in a virtual world?

I've been messing with machinima for several years now. The first one that was not made just to amuse friends was "Past | Beyond" in 2013 that won the UWA Machinima challenge. Before that, I mostly did different kinds of music videos. "No Man's Land" was the first one that had excessive use of (homemade) motion capture. Funny to think that's actually me moving in most of the scenes.


Why did you join Second Life?

It was about five years ago, I just wanted to try it out and to get in contact with the Finnish furry fandom. And oh boy did it work, been hooked ever since. Even nowadays, besides doing stuff like machinima, Second Life is mostly a social thing for me, a way to keep in touch with other members of the fandom. I actually prefer Second Life over many other digital means of communication within the fandom.


What has been the hardest challenge in working in Second Life?

Technology brings its own challenges, but that's what they are, challenges, interesting problems to overcome. My solutions are not always perfect but the challenges are usually fun to dive into. And of course I usually get help from others, I couldn't do all this just by myself. Actually, I think other challenges are just the same as in real life, social ones.


You are from Finland. Do they know about SL there? What are people's reactions when you tell them that you make films or create builds in SL?

Some educational institutes like schools and universities use it, they own and operate several large sims. And at least one non-furry Finnish Second Life club has over thousand members in it's group (although I don't think all the members a Finns!)  And our group of Finnish furries has over two hundred members (you have to consider that Finland is really quite a small country, just 5 and half million inhabitants). So it's known to some people, but kind of a niche.
I keep my second life quite separate from the first one, so most of my non-furry first life friends do not even know that I have a secret life where I'm an "award winning machinimatographer" :)


Having been in SL, it's quite a world to adjust to and get around. What is the best thing about life and your experience in SL so far?

In general, I think it's more about what you are or appear to be and who do you interact with than the surroundings. Meeting people and forming social groups, many of which have even carried over to real life. Second Life helped me to get to know myself better, build up confidence and new kind of freedom to be… me. Making machinima has also become meaningful for me, something of a way to express myself and a counterweight to all that hectic mundane everyday life.


Thanks for your time.

No problem, thank you very much for asking for an interview!

 -Vilvi

Many thanks to Vilvi Rae for taking time to answer my questions and most of all, for being a fabulous artist/machinima maker in SL!

Come see Lives of Monster Dogs at LEA6 now!

Best regards,

Victoria Lenoirre

Thursday, January 8, 2015

LEA FULL SIM ART SERIES (Jan 2015): Vilvi Rae's 'Lives of the Monster Dogs'

 
Vilvi Rae, one of the foremost machinimatographers in SL hailing from Jyvaskylla, Finland is at the helm of January 2015 round of the LEA FULL SIM ART SERIES at LEA 6. Vilvi will bring a unique perspective showcasing some of the best of the 'furry' community of Second Life!
 
A full list of the LEA Full SIM offering since inception in 2011 can be found HERE.  This final round of the LEA Full Sim series runs through March 2015, where Rebeca Bashly, will bring the circle to a close.
 
LAUNCH: 15th JAN 2015
LOCATION: HERE AT LEA 6
FULL PROGRAMME OF EVENTS BELOW

In Vilvi's words:
 
Cute.
Weird.
Devious.
Misunderstood.
 
"Furries" have been part of Second Life right from the beginning. This colourful fandom of anthropomorphic animal characters reaches beyond virtual worlds, including large and varying creative talent. "Lives of the Monster Dogs" (name borrowed from Kirsten Bakis' enchanting novel) is an exhibition presenting that creativity, an attempt to give a glimpse of the furry community, showcasing some of the hidden talent it holds in its paws and claws.

"Lives of the Monster Dogs" - January 15th-31st 2015 - Linden Endowment for the Arts - LEA6 - http://maps.secondlife.com/secondlife/LEA6/49/109/23

Tuesday, December 23, 2014

2Lei's Rebirth! at LEA 6 November - December 2014, review by Victoria Lenoirre

On November 20th, 2Lei's International Day for the Elimination of Violence Against Women arrived at LEA 6 for the first time ever. This week long event has been in existence for years, this being the fifth year. It is heart-warming to see all the prims and builds by so many talented, caring artists in SL.



As in previous years, artists and photographers show their support through the images they create. This year feels different. You can teleport to various 3d art by various artists in SL. Each artist depicts a scene based on the theme of rebirth. Each year has had a different theme. 

This year’s theme is "Rebirth… together!". We cannot just denounce: we must dare to hope, to dream, to act, to make the dream come true and springboard for new dreams. Dreams in which men and women cooperate together to build a more just, more healthy society, in which violence does not represent the instrument upon which to convey anger, frustration, fear, and aggression.
We wish every woman’s heart beat be as strong as the drum of life. No woman will be forgotten or left behind. The "Rebirth" marks the passage of the works of artists who are exhibiting in these spaces, and the performers who will take turns on stage. The program is rich and detailed, and offers many insights. Now we want to talk about "rebirth". A rebirth towards a world where people can live, breathe, and dream without the fear of having to defend themselves. We are reborn together in front of each painting, opera, photograph, theater or musical show that a fragment of this kaleidoscope of images, desires, dreams, passions, and every project of rebirth involves. Primarily this involves the denunciation of what is evil, of what is burning, what clip wings, and cuts short lives. Then, after the denunciation, comes the dream: the work, the strength to believe it, and to make it happen together. "TOGETHER" is the keyword of a true renaissance. And we will be the first to give testimony. Men and women who, together, believe in this project and have put in place. Thank you for sharing this journey with us.

Outward look at 2Lei's build


The environment feels so open, freeing and natural. You can see tall cattails in the water and flowers and vines as well as rock formations are scattered about. If you try hard maybe you can taste the fresh, cool air and smell the freshness that can only be found in nature. 

From the landing point, you can get info, gifts, and click on triangular prisms that have white hover text above them that say, Teleport-libriamo tutti. 

Walk onto the deck to see the prisms to go to the 3d art. Each prism is marked by white hover text. You can find work by Pol Jarvinen, Solkide Auer, Tansee, Sniper Siemens, Kicca Igaly, and a few other artists. 

3d art by Solkide Auer and Sniper Siemens


If you click on the prism that says Colletiva 2 you will be brought to a gallery of photos and portraits. It feels like being on a boardwalk. Contributors are 2Lei, Lorys Laine, La Baroque, and Lookatmy Back. The images are poignant and beautiful. 

At the heart of this full sim are trees and a tree ring stumps. 

There is a lot to see here. You can choose to take a tour or just fly around. 

Aliza Karu was so kind and answered some questions I had about Rebirth and the event.

So this is the 5th year of 2Lei's International Day for the Elimination of Violence against women. What was the inspiration for it? How did the event start?

The event began five years ago, in fact, two women, Alice and Marjorie, as they talked
over various events that were organizing. The idea immediately struck
many of us and the group began . The first edition was a leap in the
dark, because even though we all had experience, bad or good, in
organizing events and we had experience in our own field, but a lot of
groups/sims participated. (There has always been a lot of sensitivity to
these issues in SL.) Trying to coinside the times, the needs and
availability of all is not easy .. the first edition was very special
because we made a marathon, from sim to sim, lasting several hours, all
in one night. Since then more and more people participated, so we
decided to do various events in several days. The event has then
expanded, not only in November, but also throughout the year, with OBR,
participation in SLBday, organizing flash mobs, until this year to have a
whole sim dedicated for two months to LEA6.

>>>Is 2Lei working in collaboration with any 
charities?<<< 
2Lei works with those who are available to
sponsor the event. We had several sponsors, such as Amnesty, Pangea,
Zero Violenza Donne, Fratelli dell'Uomo, Whipart Onlus, those of real
life, most obvious in SL. Throughout the year, funds are collected
through donations from various organized events. For example last year
we collected, thanks to a fashion event, the $L 539,150 which were then
donated to Amnesty http://secondlife2lei.blogspot.it/.../mai-piu-violenza..

>>>What is Rebirth about?<<<
 For some time, each year 
we give a theme for the event, a theme that wants bring positivity,
that gives hope. For example, last year the theme was "Freedom" in the wake
of the song that Fabio Tettoni (songwriter RL) donated to the committee
2Lei. This year we decided for the theme "Rebirth... together!". What could be more
positive than rebirth? Every human being can suffer, but he or she can
also decide never to suffer again and be reborn.

>>Every year International Day is a day of photos. What is
the theme of the photos? So every year it is a different
theme?<<< 
Artists are free to express themselves as artists in
SL. The theme is explained to them. Since this year the theme is
rebirth the artists are inspired by it. The result is extraordinary
because the mind of an artist goes beyond reality, it sees fine lines
and reinterprets them to make them be noticed by us.

>>>Is there a website or blog?<<< 
Sure,. the official 
blog has http://secondlife2lei.blogspot.it/ where you can scroll through the various editions in both photo and video. We also have several Facebook pages Home https://www.facebook.com/2Lei2life Project Around the World https://www.facebook.com/2LeiAroundAllTheWorlds STAND! regarding fashion https://www.facebook.com/2leidesigners
You can also find us on Flickr and Twitter, as well as the group IW.

>>>What do you believe we should do to stop the 
violence?<<<
 Teach respect to our children. Stopping to look
inside oneself recognizing ones fears and overcome them. Ask for help
before it's too late. Respect each other and love each other.

Thank you so much 2Lei and all the artists who helped this year! It was definitely a memorable year!

Happy Holidays...Happy Christmas, Happy Hanukkah, Happy Kwanzaa and have a great New Year everyone! Best wishes and blessings!

- Victoria Lenoirre