Monday, January 2, 2012

LEA FULL SIM ART SERIES (JAN): Artistide Despres' Musical Masterpiece

The LEA FULL SIM ART SERIES, and 'little brother' UWA SKY SIM ART SERIES, moves to January Artistide 'Artee' Despres at the helm for the LEA, presenting a musical feast with what is believed to be the longest title ever announced, 'Where I found my Ivory Tower Surrounded by a Huxleyan World, Which Turned out to be an Orwellian World', far cry from its original title in early proposals, which was 'Research on Musical Instruments'.  For the UWA SKY SIM Series, Asmita Duranjaya along with Louly Loon and Chapter Kroenfeld are presenting a delightful collaboration entitled 'Between Orient & Occident'.


Report on Quan Lavender Blog
Report on Apmel Goosson Blog
Virtual Real Blog
Virtual Outworlding Blog
Victoria Lennoire Report
Juanita Deharo Machinima
Temi Sirbu (Japanese Blog)

Sometime ago, when it was known I will have to make a full sim installation at LEA, I saw the possibility to gather all my music instruments in one scene. Although code writers and 3D modelers are mostly working alone behind the keyboard, I found myself much influenced by what was happening in the world. The crisis, OWS, Fukushima, the war machine, everywhere. My small creative ivory tower was under attack.

On the rest of a tiny island Artée is defending her last bastion. Clusters of Greek holidays houses are popping at random and big gray financial buildings are growing all over the place. The music instruments restrained in a small area have no choice but trying to play in tune. The visitor will be tempted to play around, but will still feel the oppression of the world behind the broken dome.

All instruments are playing music with a certain level of randomness. The Coney Island attraction in the middle plays short sample based on the rotation of the platform, while the visitors (and a rusted ball) create random WIZZ-PAW-BLOP. 'Petite Etude sur Olivier Messiaen' uses a complex formula where many parts interact and collide to create some sounds of short samples. Like an African instrument, a white drum produces notes at random while the wind of the sim gives a variation of the execution speed. The three blades of 'Harmony in C Great' keep on moving and buzzing while a discrete piano sequence gets through.
Twelve dwarves spring in the merry-go-round and more…


This build is a mix of several techniques, please set the 'Media' and 'Steaming Music' OFF and be sure the 'Sound Effects' are ON. You will need a MESH-ENABLED viewer like SL-Viewer3 or Firestorm (i haven't tested the last). Many objects are using my 'super physical' script that allows to interact and move your avatar while walking.


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